I am a specializing in modeling/texturing and Concept Art with an emphasis in characters/creatures for film and games. Always seeking perfection and quality in all types of work, so that the final result always reaches maximum efficiency and excellence in quality. I love art, and being able to create characters and tell stories through different techniques is what leads me to learn and grow as an artist.
- Character design in digital(2D/3D) or traditional media (pencil)
- Polygonal modeling for cinematics, video games and movies
- Organic, Hard Surface
- Lighting and rendering with Arnold, VRay, Redshift, Marmoset.
Art for marketing campaigns